Upper Hand
Regulation
Which ruleset to show stats for.
What are regulations? ›
Data source
Pick where the Champions stats are compiled from.
Regulation
Which ruleset to show stats for.
What are regulations? ›
Data source
Pick where the Champions stats are compiled from.
Upper Hand
Makes the target flinch. This move fails if the target isn’t about
to use a priority move.
Physical
· 65 Power · 100% Accuracy · 16 PP · Contact
· Priority: +3
16
uses
Fighting
uses
Fighting
Top Pokémon
Common Items
No item
1 (6.2%)
Common Abilities
Lightning Rod
4 (25.0%)
Gale Wings
3 (18.8%)
Speed Boost
2 (12.5%)
Unburden
2 (12.5%)
Overgrow
2 (12.5%)
Intimidate
1 (6.2%)
Poison Touch
1 (6.2%)
Pickpocket
1 (6.2%)
Pokémon that learn Upper Hand
27 Pokémon learn this move — usage reflects Champions tournament appearances so far.
Raichu
Electric
4 uses
Sneasler
Fighting
Poison
3 uses
Talonflame
Fire
Flying
3 uses
Blaziken
Fire
Fighting
2 uses
Sceptile
Grass
2 uses
Scrafty
Dark
Fighting
1 uses
Weavile
Dark
Ice
1 uses
Conkeldurr
Fighting
0 uses
Crabominable
Fighting
Ice
0 uses
Decidueye [Hisuian Form]
Grass
Fighting
0 uses
Falinks
Fighting
0 uses
Gallade
Psychic
Fighting
0 uses
Greninja
Water
Dark
0 uses
Hawlucha
Fighting
Flying
0 uses
Heracross
Bug
Fighting
0 uses
Infernape
Fire
Fighting
0 uses
Kommo-o
Dragon
Fighting
0 uses
Lucario
Fighting
Steel
0 uses
Lycanroc [Midnight Form]
Rock
0 uses
Medicham
Fighting
Psychic
0 uses
Passimian
Fighting
0 uses
Pikachu
Electric
0 uses
Quaquaval
Water
Fighting
0 uses
Raichu [Alolan Form]
Electric
Psychic
0 uses
Samurott
Water
0 uses
Samurott [Hisuian Form]
Water
Dark
0 uses
Toxicroak
Poison
Fighting
0 uses
Notable Placements
| Place | Player | Pokémon | Tournament |
|---|---|---|---|
| #15 | maxdeesevgc |
|
MMHM X CHAOS LEAGUE QUALIFIER #3 |
Regulation
Which ruleset to show stats for.
What are regulations? ›
Data source
Pick where the Champions stats are compiled from.