Mr. Mime Uncommon - Genetic Apex (A1) #126

Mr. Mime

Pokémon | Basic
HP80
Barrier Attack
30

Weakness
+20
Retreat
The broadness of its hands may be no coincidence—many scientists believe its palms became enlarged specifically for pantomiming.
Illustrated by Kagemaru Himeno
Original artwork by Artwork first appeared on Mysterious Treasures 30 (TCG, 2007)
Pokémon: Mr. Mime

Sets

#126 | Mewtwo Pack

How to obtain

Normal

Flairs

Order of flairs is determined by which pack you opened at the start of the game. The same route applies to all your cards.
Starting Flair
Sparkles Flair: Gold (Cosmetic)
Mr. Mime
2
Shinedust
80
Route A
Bursts Flair: Purple (Cosmetic)
Mr. Mime
2
Shinedust
120
Circles Flair: Purple (Battle)
Mr. Mime
2
Shinedust
240
Small Hexagons Flair: Light blue (Battle)
Mr. Mime
2
Shinedust
360
Route B
Circles Flair: Purple (Battle)
Mr. Mime
2
Shinedust
120
Small Hexagons Flair: Light blue (Battle)
Mr. Mime
2
Shinedust
240
Bursts Flair: Purple (Cosmetic)
Mr. Mime
2
Shinedust
360
Route C
Small Hexagons Flair: Light blue (Battle)
Mr. Mime
2
Shinedust
120
Bursts Flair: Purple (Cosmetic)
Mr. Mime
2
Shinedust
240
Circles Flair: Purple (Battle)
Mr. Mime
2
Shinedust
360